package androidgame.teslawars.game;

public class PlainTile extends Tile {
	
	public PlainTile (int x, int y) {
		super(x,y);
		defenseRating = 0;
		terrain = Terrain.PLAIN;
	}
	
	@Override
	public String toString() {
		StringBuilder result = new StringBuilder();
		
		result.append(this.getClass().getName() + " Object {\n");
		result.append(" Terrain Type: Forest\n");
		result.append(" position: (" + this.x + ", " + this.y + ")\n");
		result.append("}");
		
		return result.toString();		
	}	
}
